??? 08/29/06 02:06 Read: times |
#123250 - Holly Bad Ideas Batman!! Responding to: ???'s previous message |
first do it same way in C that worked in ASM.
second debounce the key. -detect a press -wait -check again -still pressed then press is valid. - will need to do the same for the release. Search for debouce here. There should be several threads. third how can you be sure that a key will not be pressed during a display update. Is this a comercial product? Keeping the display correct 100% of the time could be difficult. |
Topic | Author | Date |
Detect Key is held down | 01/01/70 00:00 | |
Like a Debounce...? | 01/01/70 00:00 | |
Key held down | 01/01/70 00:00 | |
Holly Bad Ideas Batman!! | 01/01/70 00:00 | |
Remember the old CMOS setup for PC's? | 01/01/70 00:00 | |
(a bit of) the schematic would be helpful | 01/01/70 00:00 | |
Schematic | 01/01/70 00:00 | |
No | 01/01/70 00:00 | |
Schematic | 01/01/70 00:00 | |
Ok, why not do this | 01/01/70 00:00 | |
I'll try | 01/01/70 00:00 | |
Schematic | 01/01/70 00:00 | |
"Typo" | 01/01/70 00:00 | |
Aside: Block comments | 01/01/70 00:00 | |
is that true? | 01/01/70 00:00 | |
Yes | 01/01/70 00:00 | |
Thank you | 01/01/70 00:00 | |
an element of style | 01/01/70 00:00 | |
I'd not![]() | 01/01/70 00:00 |