??? 04/13/07 14:46 Read: times |
#137171 - Things to check Responding to: ???'s previous message |
Are you sure that you have a Keil version that supports floating-point - ie, not the free evaluation?
Are you sure that the code you presented is exactly as in your source file? ie, did you use copy-and-paste to get it into your post? (if you didn't, you could easily have fixed a typo when you manually re-typed it...) Have you run this is in the Keil Simulator to see what's going on? Please see the FAQ for how to post properly formatted code (ie, with the layout/indenting preserved). |
Topic | Author | Date |
if else statements in keil c51 | 01/01/70 00:00 | |
Things to check | 01/01/70 00:00 | |
example | 01/01/70 00:00 | |
And it might help to use hex | 01/01/70 00:00 | |
floating point | 01/01/70 00:00 | |
Not true | 01/01/70 00:00 | |
further... | 01/01/70 00:00 | |
I suggest you read this.. | 01/01/70 00:00 | |
Test Seems To Work | 01/01/70 00:00 | |
SDCC version works also | 01/01/70 00:00 | |
Testing the typo...![]() | 01/01/70 00:00 | |
its a lot easier to use fixed point | 01/01/70 00:00 |