| ??? 12/27/07 09:33 Read: times |
#148770 - Actually it is time Responding to: ???'s previous message |
since there is a timer call inside the loop. So the result will be aMaxTime * 10 * millisecond. Ofcourse the actual time is dependant on how the ApplicationDelay is implemented.
And yes, it is also the number of iterations. |
| Topic | Author | Date |
| LCD 8x24 - samsung 0282a | 01/01/70 00:00 | |
| add. info | 01/01/70 00:00 | |
| add. info | 01/01/70 00:00 | |
| What language are you using? | 01/01/70 00:00 | |
| solved! | 01/01/70 00:00 | |
| Binary numbers in 'C' | 01/01/70 00:00 | |
| Wrong operator | 01/01/70 00:00 | |
| As You are using C, why not | 01/01/70 00:00 | |
| Do not use fixed delays - check for LCD busy | 01/01/70 00:00 | |
| I've found the opposite! | 01/01/70 00:00 | |
| Binary numbers in 'C' | 01/01/70 00:00 | |
| Infinite waits | 01/01/70 00:00 | |
| Actually it is time | 01/01/70 00:00 | |
| Another opposite | 01/01/70 00:00 | |
| and .. | 01/01/70 00:00 | |
| Whoaaaaaa..... | 01/01/70 00:00 | |
LCD Timeout | 01/01/70 00:00 | |
| Code formatting - avoid TABs | 01/01/70 00:00 | |
| Oh - sorry about that ... | 01/01/70 00:00 | |
| Did you see this? | 01/01/70 00:00 |



