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???
09/08/08 03:08
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#158036 - Here are defs and original function
Responding to: ???'s previous message
Here are the variable definitions:

#define HC_GAIN_LOW                 0x50 //Register 4 CPLD HC mode
#define HC_GAIN_HIGH                0xD2 //Register 4 CPLD HC mode


Here is the original function:

void SCALED_HC (uchar pot_level)
{
uint HC_Gain_scaled;
uchar HC_Gain;

HC_Gain_scaled = (((HC_GAIN_HIGH - HC_GAIN_LOW) * pot_level)) >> 8; //Average and divide by 256

HC_Gain_scaled += HC_GAIN_LOW;

HC_Gain = HC_Gain_scaled;

Ext_Communication_Write(hcboardw, 0xF0, 0x02, 0x00, 1); //Communicate with CPLD  
Wait(t55ms);
Ext_Communication_Write(hcboardw, 0x04, HC_Gain, 0x00, 1); //Set Color Gain
Wait(t55ms);
}


pot_level is passed in from the ADC variable from AD1DAT2 (nxp lpc936)

In this function, all data is 8 bits wide.

Since I want to change the high and low to INT, that is the issue I'm having question with.




List of 15 messages in thread
TopicAuthorDate
Scale offset using ints by byte position location            01/01/70 00:00      
   Does type casting make sense here?...            01/01/70 00:00      
      Show us more.........            01/01/70 00:00      
         Here are defs and original function            01/01/70 00:00      
      ints, at leastin Keil, at 16 bits wide.            01/01/70 00:00      
         Christoph,            01/01/70 00:00      
            That makes things clearer.            01/01/70 00:00      
               A detail            01/01/70 00:00      
            Take a look at the ranges            01/01/70 00:00      
               Brett, that is helpful, I should add....            01/01/70 00:00      
                  No floating-point math required.            01/01/70 00:00      
   Its working but I have a question on theory            01/01/70 00:00      
      Rounding instead of truncate            01/01/70 00:00      
         oh, that is interesting            01/01/70 00:00      
         Russ' comment is right, though.            01/01/70 00:00      

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