| ??? 01/29/11 00:46 Read: times |
#180899 - must be a very low frequency .... Responding to: ???'s previous message |
... to even be barely feasible in floating point on a '51. Do you REALLY need floating point or is that just not thinking
Erik |
| Topic | Author | Date |
| sdcc - multiply two float numbers-- | 01/01/70 00:00 | |
| What are you actually trying to do? | 01/01/70 00:00 | |
| Implement a digital filter | 01/01/70 00:00 | |
| must be a very low frequency .... | 01/01/70 00:00 | |
| For "just" (sic?) $40 | 01/01/70 00:00 | |
| Nice | 01/01/70 00:00 | |
| You didn't answer the question! | 01/01/70 00:00 | |
| allow me a guess | 01/01/70 00:00 | |
| both GF-s in PSW | 01/01/70 00:00 | |
| "Some Reports..." | 01/01/70 00:00 | |
| Yes - that's the one! | 01/01/70 00:00 | |
| secretly? | 01/01/70 00:00 | |
| Just multiply | 01/01/70 00:00 | |
| sign_a | 01/01/70 00:00 | |
| Thank you! | 01/01/70 00:00 | |
| exp_a and exp_b ? | 01/01/70 00:00 | |
| sourceforge.net under attack | 01/01/70 00:00 | |
| Important question | 01/01/70 00:00 | |
| RE: sourceforge.net under attack | 01/01/70 00:00 | |
| Serious | 01/01/70 00:00 | |
| the substantial stuff appears to work | 01/01/70 00:00 | |
| SVN more lucky than CVS | 01/01/70 00:00 | |
| sourceforge appears to fully work now | 01/01/70 00:00 | |
SourceForge status | 01/01/70 00:00 |



