| ??? 06/05/02 14:01 Read: times |
#23957 - RE: How to generate Random Numbers with 8051 |
Keil has a "random number function" in the library, this, of course, will be pseudo random.
Assuming that before start the game does nothing except wait for the sucker to press a key, a true random number could be created by simply incrementing a storage location constantly (would be somethong like 500kHz) while waiting for the key to be pressed. Erik |
| Topic | Author | Date |
| How to generate Random Numbers with 8051 | 01/01/70 00:00 | |
| RE: How to generate Random Numbers with 8051 | 01/01/70 00:00 | |
| RE: How to generate Random Numbers with 8051 | 01/01/70 00:00 | |
| RE: How to generate Random Numbers with 8051 | 01/01/70 00:00 | |
| RE: How to generate Random Numbers with 8051 | 01/01/70 00:00 | |
| RE: How to generate Random Numbers with 8051 | 01/01/70 00:00 | |
RE: How to generate Random Numbers with 8051 | 01/01/70 00:00 |



