| ??? 06/10/02 16:13 Read: times |
#24225 - floating point optimization |
Rob Klein Wrote:
----------------- 'Complex' mathematical routines on the other hand could benefit from a different algorithmic approach, which may be as simple as using integer maths instead of floating point. can anyone explain how to use integer maths instead of floating point maths? do i need to make my own multiplication / division myself or is keil good enuf to do it? My application needs precision of 8 digits, I'm stuck with slow hardware, and the floating point calculations take 2.5 msec to execute. Can it be optimised to take less than 1 msec? Thanx |



