| ??? 06/24/00 08:39 Read: times |
#3392 - RE: Emulation/simulation terms |
Brief description of 'source level debugging'
If you use a high level language (like C, Pascal or BASIC) to write programs for the 8051, you write the program (a.k.a. 'source code') and a compiler translates this into good old 8051 assembler. Typically, one line of source code will generate more than one 8051 assembler instruction. When you come to debug the program, a 'source level debugger' will allow you to do useful things like : -step thru your source code one line at a time without worrying about the actual 8051 instructions which are required to do the work. -look at the current values of the variables in your program. -set breakpoints, which stop your code from running when a particular line of your source code is reached. I use a source level debugger called NoICE, you can find this at www.noicedebugger.com |
| Topic | Author | Date |
| Emulation/simulation terms | 01/01/70 00:00 | |
RE: Emulation/simulation terms | 01/01/70 00:00 |



