| ??? 01/29/03 14:52 Read: times |
#37656 - 4k |
I found that by just using floating point
multiplication .. the size of the .ihx file to be around 4k . Is there a way to use floating point multiplication or should i need to do pass some parameters ??? or use some other floating point ??? # include<stdio.h> # include<float.h> void main(void) { float a,b,c; c=a*b; } karthik bala guru |
| Topic | Author | Date |
| 4k | 01/01/70 00:00 | |
| RE: 4k | 01/01/70 00:00 | |
| RE: 4k | 01/01/70 00:00 | |
| RE: 4k | 01/01/70 00:00 | |
| RE: 4k | 01/01/70 00:00 | |
| RE: 4k | 01/01/70 00:00 | |
| RE: 4k | 01/01/70 00:00 | |
| RE: 4k | 01/01/70 00:00 | |
| RE: 4k | 01/01/70 00:00 | |
| RE: 4k | 01/01/70 00:00 | |
| RE: 4k | 01/01/70 00:00 | |
| RTFM!! | 01/01/70 00:00 | |
| RE: RTFM!! | 01/01/70 00:00 | |
| RE: RTFM!! | 01/01/70 00:00 | |
| RE: hex to bin size / float ? YES ! | 01/01/70 00:00 | |
RE: hex to bin size / float ? YES ! | 01/01/70 00:00 |



