??? 08/31/04 18:08 Read: times |
#76692 - RE: how to manipulate 10 bits on 8 bits Responding to: ???'s previous message |
Every time you push a key, all bits stream are sent to the uC, so you really need to employ the brute force.
ex: key1 MSB (39) 0......1 LSB(0) key1 MSB (39) 0.....10 LSB(0) and so on... you need to define a initial condition. ex: all 0's you enter and your numbers, letters and special characters if you are developping the keyboard you must take into account the hardware to produce the bits stream. probably a buffer is needed to take every byte from it to the uC so you must use just one port for example P1. flip flop can do this, a line control and a clock where you can control the clock as you want. It is a hardware design consideration problem more that a firmware problem, i think! |
Topic | Author | Date |
how to manipulate 10 bits on 8 bits | 01/01/70 00:00 | |
RE: how to manipulate 10 bits on 8 bits | 01/01/70 00:00 | |
RE: how to manipulate 10 bits on 8 bits | 01/01/70 00:00 | |
RE: how to manipulate 10 bits on 8 bits![]() | 01/01/70 00:00 | |
RE: how to manipulate 10 bits on 8 bits | 01/01/70 00:00 | |
RE: how to manipulate 10 bits on 8 bits | 01/01/70 00:00 |