??? 11/18/04 01:51 Read: times |
#81426 - Graphic LCD Responding to: ???'s previous message |
Most Character based lcds have the same interface, so finding code examples is not a problem, graphics lcds are another kettle of fish! There are a number of different controllers used - all different! There's plenty of information given in the datasheet in order to write your code - but no software examples! If it was me I would do a search on the lcd modules that use this controller and do a search on those lcd modules to see if someone has used this in their project and if you're lucky they have some code. Otherwise read the datasheet carefully and write your own code - it doesn't look too hard. You may be the first person to use this device with the cpu you've chosen! First check your hardware interface - make sure you comply with all the timing requirements. If you're using port pins to interface to this device, it's up to your code to ensure the timing - you need to count your processor cycles and add NOPs where necessary. What you should end up with a pair of routines to read and write the display. The next layer is to add initialisation routines. Then maybe pixel on/off etc. The device looks like a block of memory - so you can write test code to fill the memory with a pattern - if you can read it back, that proves most of your interface is correct. The initialisation will make it appear on the display as you expect. |
Topic | Author | Date |
Connecting to a Samsung display IC? | 01/01/70 00:00 | |
Samsung Display IC | 01/01/70 00:00 | |
Forgot the page link....![]() | 01/01/70 00:00 | |
Graphic LCD | 01/01/70 00:00 |