| ??? 07/17/12 11:21 Read: times | #187956 - How does this look? Responding to: ???'s previous message | 
| Perfect, thanks for the suggestions, guys!
 I tried a few different approaches and decided to use this function for right shifting: 
signed short RightShift(signed short NumToShift, unsigned char NumBitsShift)
{
	NumToShift >>= (NumBitsShift - 1);
	NumToShift = NumToShift + 1;
	NumToShift >>= 1;
	return NumToShift;
}
 It seems to solve my shifting problem and should be faster than a division operator. Does that look ok or would you recommend another approach? I know Per Westermark suggested adding a number based on the number of shifts but if I either need to have multiple cases (which is possible) or I need to add 2^(NumBitsToShift-1) and I believe the ^ operator takes a long time. So it looks like this is the best approach. If I'm wrong, let me know (I'm still a bit rusty on my C coding). Thanks! | 
| Topic | Author | Date | 
| Right Shift Rounding Recommendations | 01/01/70 00:00 | |
| add before shift | 01/01/70 00:00 | |
| Guard digits? | 01/01/70 00:00 | |
| How does this look? | 01/01/70 00:00 | |
| Nice but.. | 01/01/70 00:00 | |
| Please elaborate further. | 01/01/70 00:00 | |
| 01/01/70 00:00 | ||
| I do not know how you managed, but | 01/01/70 00:00 | |
| breaking the rules, one forum at a time . . .   | 01/01/70 00:00 | 



