??? 05/04/06 21:57 Read: times |
#115613 - fast & efficient code Responding to: ???'s previous message |
One is free, the other isn't.
I did try SDCC for a while, run OK, except it's too slow to produce the objects (test it on my old window98-300MHz). Another thing I notice, the compiler does'nt generate efficient code & fast as the others. For hobbies, its OK. |
Topic | Author | Date |
SDCC and Keil C compatibility | 01/01/70 00:00 | |
major differences | 01/01/70 00:00 | |
ansi incompatabilities | 01/01/70 00:00 | |
SDCC vs keil | 01/01/70 00:00 | |
other way round :) | 01/01/70 00:00 | |
SDCC vs Keil Part 2 | 01/01/70 00:00 | |
actualy | 01/01/70 00:00 | |
thanks | 01/01/70 00:00 | |
sfr declarations NOT compatible | 01/01/70 00:00 | |
too bad | 01/01/70 00:00 | |
Perhaps it is? | 01/01/70 00:00 | |
indeed | 01/01/70 00:00 | |
it almost is | 01/01/70 00:00 | |
the root of many evils | 01/01/70 00:00 | |
Another important difference! | 01/01/70 00:00 | |
fast & efficient code | 01/01/70 00:00 | |
Problem with porting code | 01/01/70 00:00 | |
bla bla | 01/01/70 00:00 | |
semicolon missing | 01/01/70 00:00 | |
set TI=1 in your init_uart() | 01/01/70 00:00 | |
Have you looked at this? | 01/01/70 00:00 | |
General Tip: Disable all extensions![]() | 01/01/70 00:00 |