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11/08/01 07:52
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#16412 - RE: assembly and games
First thing to do is : find out what processor the game-console is using.

Then find a disassembler for this processor.

And then if you're lucky, then you can read the code. This depends on how the hardware for your gamecontroller is implemented.

But you can never use a 8051 disassembler for all types of processors.

Bert Regards

List of 10 messages in thread
TopicAuthorDate
assembly and games            01/01/70 00:00      
RE: assembly and games            01/01/70 00:00      
RE: assembly and games            01/01/70 00:00      
arcade-paleoentology            01/01/70 00:00      
RE: arcade-paleoentology            01/01/70 00:00      
RE: assembly and games            01/01/70 00:00      
RE: assembly and games            01/01/70 00:00      
RE: assembly and games            01/01/70 00:00      
RE: assembly and games            01/01/70 00:00      
RE: assembly and games            01/01/70 00:00      

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