| ??? 11/08/01 07:52 Read: times |
#16412 - RE: assembly and games |
First thing to do is : find out what processor the game-console is using.
Then find a disassembler for this processor. And then if you're lucky, then you can read the code. This depends on how the hardware for your gamecontroller is implemented. But you can never use a 8051 disassembler for all types of processors. Bert Regards |
| Topic | Author | Date |
| assembly and games | 01/01/70 00:00 | |
| RE: assembly and games | 01/01/70 00:00 | |
| RE: assembly and games | 01/01/70 00:00 | |
| arcade-paleoentology | 01/01/70 00:00 | |
| RE: arcade-paleoentology | 01/01/70 00:00 | |
| RE: assembly and games | 01/01/70 00:00 | |
| RE: assembly and games | 01/01/70 00:00 | |
| RE: assembly and games | 01/01/70 00:00 | |
| RE: assembly and games | 01/01/70 00:00 | |
RE: assembly and games | 01/01/70 00:00 |



