| ??? 05/27/09 18:01 Read: times |
#165626 - Why not take this to the SDCC forum? Responding to: ???'s previous message |
There are probably people there who've seen this, AND others who might like to know about it. Have you posted there yet?
RE |
| Topic | Author | Date |
| SDCC Linker problem with CMON51 | 01/01/70 00:00 | |
| a wild, wild guess | 01/01/70 00:00 | |
| I already tried a typecast | 01/01/70 00:00 | |
| Why not take this to the SDCC forum? | 01/01/70 00:00 | |
| Already considered this... | 01/01/70 00:00 | |
| another possibility which is easy to check if ... | 01/01/70 00:00 | |
| I assume so... | 01/01/70 00:00 | |
| findings | 01/01/70 00:00 | |
| findings2 | 01/01/70 00:00 | |
| Temporary fix | 01/01/70 00:00 | |
| back to the drawing board... | 01/01/70 00:00 | |
| it's much less for DATA | 01/01/70 00:00 | |
| fix for --funsigned-char | 01/01/70 00:00 | |
| I'd like to but... | 01/01/70 00:00 | |
| how to patch | 01/01/70 00:00 | |
| Patch worked but SDCC doesn't compile anymore... | 01/01/70 00:00 | |
| HOW doesn't compile? | 01/01/70 00:00 | |
| Buffer cut | 01/01/70 00:00 | |
| not enough direct-addressable memory | 01/01/70 00:00 | |
| Nice idea but.... | 01/01/70 00:00 | |
| I can try with the versions I have here... | 01/01/70 00:00 | |
| Sure, why not | 01/01/70 00:00 | |
| Solution found | 01/01/70 00:00 | |
SDCC Linker problem with CMON51 | 01/01/70 00:00 |



