| ??? 07/05/03 19:44 Read: times |
#50135 - RE: 5x7 character mapping Responding to: ???'s previous message |
All very good ideas that may come in handy one of these days. I appreciate all the replies! What I ended up with is a table like:
char code ascii[] = { 0x20,0x00,0x00,0x00,0x00,0x00, // space 0x21,0x00,0x00,0x00,0x00,0x00, // ! 0x22,0x00,0x00,0x00,0x00,0x00, // " 0x23,0x00,0x00,0x00,0x00,0x00, // # 0x24,0x00,0x00,0x00,0x00,0x00, // $ etc etc etc etc etc etc 0x7C,0x00,0x00,0x00,0x00,0x00, // | 0x7D,0x00,0x00,0x00,0x00,0x00, // } 0x7E,0x00,0x00,0x00,0x00,0x00, // ~ 0x00,0x00,0x00,0x00,0x00,0x00 // ASCII ERROR (Prints box) Note the above examples don't contain the actual map yet...just the organization. The pointer math is simplified a bit and results in much faster entry lookup. About 576 bytes for the standard english stuff. Thanks for sharing what info you had! Mark |
| Topic | Author | Date |
| 5x7 character mapping | 01/01/70 00:00 | |
| RE: 5x7 character mapping | 01/01/70 00:00 | |
| RE: 5x7 character mapping | 01/01/70 00:00 | |
| RE: 5x7 character mapping | 01/01/70 00:00 | |
| RE: 5x7 character mapping | 01/01/70 00:00 | |
| RE: 5x7 character mapping | 01/01/70 00:00 | |
| RE: 5x7 character mapping | 01/01/70 00:00 | |
| RE: 5x7 character mapping | 01/01/70 00:00 | |
| RE: 5x7 character mapping | 01/01/70 00:00 | |
| RE: 5x7 character mapping | 01/01/70 00:00 | |
| RE: 5x7 character mapping | 01/01/70 00:00 | |
| RE: 5x7 character mapping | 01/01/70 00:00 | |
| RE: 5x7 character mapping | 01/01/70 00:00 | |
RE: 5x7 character mapping | 01/01/70 00:00 |



