??? 10/20/04 20:37 Read: times |
#79645 - Using toys in an industrial setting Responding to: ???'s previous message |
Raghunathan said:
Marrying a consumer or a game unit component to an industrial application is full of pitfalls and traps - watch out. The domains just don't match. Absolutely! Toys & consumer electronics are designed for use in the nice clean home environment. In an industrial machine shop, they will be subject to cutting oil, swarf, dropping on solid concrete floors, etc, etc, etc. If a game controller has a glich, or the protocol drops the odd bit, and crashes the game - who cares? nothing gets damaged. If it crashes your lathe controller, and mashes the tool into the chuck or something, you could be looking at thousands of $$$$$$$ of damage! A toy will simply not be designed to withstand an industrial environment - neither physically nor electrically. Raghu is absolutely correct to point out these pitfalls. |
Topic | Author | Date |
what is the protocol? | 01/01/70 00:00 | |
RE: what is the protocol? | 01/01/70 00:00 | |
RE: what is the protocol? | 01/01/70 00:00 | |
RE: what is the protocol? | 01/01/70 00:00 | |
RE: what is the protocol? | 01/01/70 00:00 | |
Playstation? | 01/01/70 00:00 | |
01/01/70 00:00 | ||
RE: Google | 01/01/70 00:00 | |
Sega and CNC ... | 01/01/70 00:00 | |
Expression of opinions.. | 01/01/70 00:00 | |
message very useful | 01/01/70 00:00 | |
Using toys in an industrial setting | 01/01/70 00:00 | |
RE: Using toys in an industrial setting | 01/01/70 00:00 | |
Note on pitfalls - Erik / Andy / Steve![]() | 01/01/70 00:00 | |
RE: what is the protocol? | 01/01/70 00:00 | |
RE: what is the protocol? | 01/01/70 00:00 | |
RE: what is the protocol? | 01/01/70 00:00 |