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???
10/30/04 05:40
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#80034 - No
Responding to: ???'s previous message


He said it was to slow. Y=mX+b is floating point.
He must use interger math. Breshenham no only does it in interger math, but ihelps the line look striaght.

List of 14 messages in thread
TopicAuthorDate
How to draw line at any angle on GLCD            01/01/70 00:00      
   RE: How to draw line at any angle on GLCD            01/01/70 00:00      
      RE: How to draw line at any angle on GLCD            01/01/70 00:00      
         RE: How to draw line at any angle on GLC            01/01/70 00:00      
   RE: How to draw line at any angle on GLC            01/01/70 00:00      
   Look for Breshenham and Wu            01/01/70 00:00      
      RE: Look for Breshenham and Wu            01/01/70 00:00      
   How to implement it with c51            01/01/70 00:00      
      RE: How to implement it with c51            01/01/70 00:00      
      RE: How to implement it with c51            01/01/70 00:00      
         Correction, sort of            01/01/70 00:00      
            No            01/01/70 00:00      
   Resolution issues...            01/01/70 00:00      
   RE: How to draw line at any angle on GLC            01/01/70 00:00      

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