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???
03/15/05 16:17
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#89726 - Fast
Responding to: ???'s previous message
"Do you know if 80x51 uP are good (fast) for trigo-math or is better to use all-integer algorithms like Bresenham ?"

How fast is fast?

Your question should really be:

'Are the implementations of the floating point trig functions in the compiler I am using fast enough for my application'.

If you are using Keil you will find the answer in their documentation.

Any definite answer to your question based on the information you have provided would be nothing more than a guess.

List of 5 messages in thread
TopicAuthorDate
80x51 it's good for math ?            01/01/70 00:00      
   assumptions and answer            01/01/70 00:00      
   8051 Maths            01/01/70 00:00      
      yes and            01/01/70 00:00      
   Fast            01/01/70 00:00      

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