??? 11/16/06 14:43 Read: times |
#128101 - to make things more clear Responding to: ???'s previous message |
this is what SDCC is doing
TH0 = CLOCK_RELOAD_H; ; genAssign mov _TH0,#0x00 so its simply not calculating the right way. Erik, #define CLOCK_RELOAD_H ((CLOCK_RELOAD / 256) & 0xff) I've tryed to expand it but I got the same result. |
Topic | Author | Date |
SDCC how to | 01/01/70 00:00 | |
erm dunno but | 01/01/70 00:00 | |
Errr | 01/01/70 00:00 | |
Aside: XTAL | 01/01/70 00:00 | |
no no | 01/01/70 00:00 | |
Missing the point | 01/01/70 00:00 | |
basic C | 01/01/70 00:00 | |
preprocessor does not do it! | 01/01/70 00:00 | |
Thanks Andy | 01/01/70 00:00 | |
Why floating point? On an 8051? | 01/01/70 00:00 | |
yeah | 01/01/70 00:00 | |
preprocessor does not do it! | 01/01/70 00:00 | |
sorry but its still not working | 01/01/70 00:00 | |
expand and see | 01/01/70 00:00 | |
Not quite... | 01/01/70 00:00 | |
Do it by hand! | 01/01/70 00:00 | |
... or let the preprocessor do it for you | 01/01/70 00:00 | |
to make things more clear | 01/01/70 00:00 | |
Show your expansion! | 01/01/70 00:00 | |
preprocessor output | 01/01/70 00:00 | |
what you miss ... | 01/01/70 00:00 | |
I don't understand your point, but... | 01/01/70 00:00 | |
finally I found | 01/01/70 00:00 | |
you are trying to be too good | 01/01/70 00:00 | |
I'd guess.... | 01/01/70 00:00 | |
wow | 01/01/70 00:00 | |
I know that, but they are similar enough to .. | 01/01/70 00:00 | |
one more time![]() | 01/01/70 00:00 |