??? 11/19/04 20:13 Read: times |
#81545 - Thanks! :) Responding to: ???'s previous message |
yeah, I'd figured that; the character set not being an array was an oversight on the previous post I'm sure - I already have it working, and it does in fact compile to a single mov instruction as I had hoped! joy :)
As for the [3] being LSB, in SDCC that'll actually put it in the hsb.. Since I actually need the third, I'm using [2]. In an compiler that put them in the opposite order, I'd just need to switch to a [1] Anyway, Thanks! :) I'm coming to the realization that efficiency of C as compared to asm is all about implementation. As long as one keeps in mind how it translates, C can be written to be extremely efficient. |
Topic | Author | Date |
Efficient method... (C question) | 01/01/70 00:00 | |
what about a union | 01/01/70 00:00 | |
Well that makes sense! | 01/01/70 00:00 | |
It's the standard way! | 01/01/70 00:00 | |
Same subject as the post I'm replying to | 01/01/70 00:00 | |
byte order | 01/01/70 00:00 | |
Thanks! :)![]() | 01/01/70 00:00 |