| ??? 02/24/05 23:17 Read: times |
#88402 - storing bit maps Responding to: ???'s previous message |
You would normally store the bit-map data in memory so that doing a horizontal scroll is just a matter of shifting an index. To translate this bit map into values suitable for shift out to the shift registers you need to write a subroutine that does this translation. I doubt if it is 'impossible' - it just requires a little thought. You'll probably need to do a lot of bit shifting etc, but the 8051 is ideally suited to this sort of stuff. Again, divide your problem into little 'blocks' - and solve each of these 'blocks', before you know it, the problem is solved. |
| Topic | Author | Date |
| Oops! | 01/01/70 00:00 | |
| storing bit maps | 01/01/70 00:00 | |
| time constraints? | 01/01/70 00:00 | |
| serial out | 01/01/70 00:00 | |
| 8x(4x256)? | 01/01/70 00:00 | |
| Here is how bits relat to rows | 01/01/70 00:00 | |
| sign data | 01/01/70 00:00 | |
| if you can | 01/01/70 00:00 | |
Well I couldn't. | 01/01/70 00:00 | |
| What time constraints? | 01/01/70 00:00 | |
| 300us | 01/01/70 00:00 | |
| Not again!! | 01/01/70 00:00 |



