??? 03/11/05 18:58 Read: times |
#89498 - a thing and questions Responding to: ???'s previous message |
However, Displacement may be a real number.
There must be a language issue here, do you mean a number with a decimal point or what? Displacement = ((No. of pulses)/PPR) * (Pitch). The default values of PPR and Pitch are 50 and 5 resp (both whole numbers). However, Displacement may be a real number. ((No. of pulses)/PPR) * (Pitch). should for this purpose be changed to ((No. of pulses) * (Pitch))/PPR What resolution of the displacement display do you need Erik |
Topic | Author | Date |
Handling real numbers | 01/01/70 00:00 | |
a thing and questions | 01/01/70 00:00 | |
More info. | 01/01/70 00:00 | |
just hundered times | 01/01/70 00:00 | |
Also known as fixed point math | 01/01/70 00:00 | |
Sending it to the PC? | 01/01/70 00:00 | |
look to the left | 01/01/70 00:00 | |
Thankyou note! | 01/01/70 00:00 | |
BCD![]() | 01/01/70 00:00 |