??? 10/21/05 14:02 Read: times |
#102728 - Spot the Engineer... Responding to: ???'s previous message |
Kai Klaas said:
So, you might need some digital compression, which improves the level of unhappily hit pads. Means, levels under a certain threshold should be rised up to a minimum level. But don't forget that the whole point of having drums is so that you can play them - you will need to check that this doesn't adversely affect the "playability" of the drums as a musical[1] instrument... Are you a drummer, Robert, or is this purely a technical project? [1] Some people may dispute the classification of drums as "musical instruments"... ;-) |
Topic | Author | Date |
Midi drum pads | 01/01/70 00:00 | |
Two separate issues | 01/01/70 00:00 | |
Thanks Andy | 01/01/70 00:00 | |
01/01/70 00:00 | ||
Thanks Jan | 01/01/70 00:00 | |
Duration of clippling gives velocity | 01/01/70 00:00 | |
Spot the Engineer... | 01/01/70 00:00 | |
Semi technical | 01/01/70 00:00 | |
Micro per pad | 01/01/70 00:00 | |
Using the "time derivative" of signal | 01/01/70 00:00 | |
That's how keyboards work! | 01/01/70 00:00 | |
That's how keyboards work! | 01/01/70 00:00 | |
one micro per string? | 01/01/70 00:00 | |
Ahead of you :) | 01/01/70 00:00 | |
We are... | 01/01/70 00:00 | |
Here you go... | 01/01/70 00:00 | |
More than one oscillation![]() | 01/01/70 00:00 | |
one micro per string? | 01/01/70 00:00 | |
That's kinda like how keyboards work! | 01/01/70 00:00 | |
Perfect | 01/01/70 00:00 | |
Micro Per Pad | 01/01/70 00:00 | |
Excellent. | 01/01/70 00:00 | |
WEOT: Drummers | 01/01/70 00:00 | |
a lead ?? | 01/01/70 00:00 | |
Excellent. | 01/01/70 00:00 |