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???
08/09/07 14:54
Modified:
  08/09/07 14:56

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Msg Score: +1
 +1 Good Answer/Helpful
#142993 - Decoding
Responding to: ???'s previous message
Salaam J. Sathish,

This issue has come up before, and I have noted what seems to be an implicit misunderstanding about the matter. From your question (as in previously posted questions) you (or the previous poster) seem to believe that the µ-controller can pick any byte from its memory and discern whether it is an instruction or not. This is simply not the case.

In order to understand how the execution process is accomplished, you should realize that the µ-controller must always begin execution at memory location 0x0000. How all of this is actually accomplished electronically is another matter, but in a traditionally anthropomorphic metaphor, the µ-controller assumes that the byte located there is an instruction and attempts to execute it. If you take that byte and look it up in the instruction set documentation, you will discover that it utilizes some number of subsequent bytes of data (yes, zero is a number) and the µ-controller will then assume that number of bytes are data. The µ-controller will then assume that the next byte in sequence (which means the next byte pointed to by the program counter) is an instruction and attempt to execute it accordingly, just as before.

You will note that I said "... attempt to execute ...." If the code is loaded improperly into the memory, the µ-controller will not "sort it out." It will simply lock up, or start doing strange things and then lock up, or get stuck in some sort of loop, or ..., you get the idea.

The point is that the µ-controller can not discern instruction from data. It simply proceeds sequentially from a very well defined starting point. And if any of the little bits are out of sorts, bad things won't necessarily happen, but good things certainly won't.

I hope this helps. Good luck,

Joe


List of 23 messages in thread
TopicAuthorDate
decoding            01/01/70 00:00      
   It's implicit            01/01/70 00:00      
      design            01/01/70 00:00      
         A little ambitious?            01/01/70 00:00      
            First stop - instruction set            01/01/70 00:00      
               no intelligence            01/01/70 00:00      
                  Back to basics!            01/01/70 00:00      
                     Instruction decoding            01/01/70 00:00      
      decoder unit            01/01/70 00:00      
   State Machine            01/01/70 00:00      
      more detail            01/01/70 00:00      
         IF you've learned the "basics" of FPGA design ...            01/01/70 00:00      
   Decoding            01/01/70 00:00      
      in a traditionally anthropomorphic metaphor?            01/01/70 00:00      
         My favourite anthropomorphic metaphor...            01/01/70 00:00      
            My favorite ...            01/01/70 00:00      
               Blither            01/01/70 00:00      
                  re: blither            01/01/70 00:00      
                     I always think that a blithering idiot..            01/01/70 00:00      
      anthropomorphic metaphor            01/01/70 00:00      
         The same way ...            01/01/70 00:00      
         Dictionary            01/01/70 00:00      
   If anyone is still listening...            01/01/70 00:00      

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