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???
05/09/08 00:33
Modified:
  05/09/08 00:34

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#154601 - LOL....Russ.......LOL
Responding to: ???'s previous message
NOOOO heresy please......I know I could have used sprintf().....as in sprintf (failure)....

What is not seen is the header, camH, camL are all #defines in the define.h file that has the ASCII equivalent value for the needed packet string.

So from this point, I can use those to be named as the first three element arrays. I've never had to dynamically alter an array with values, typically they were all fixed at design time. I'll try to give the dynamic array load a shot.....I agree with the looping for the packet building from the array data, when I first developed it, I need to ensure the datasteam was correct......and it is....so looping will surely optimize the process. I'll add that in and see what I can come up with.

Using your rules, I'll give it a shot.

List of 35 messages in thread
TopicAuthorDate
Problem with the toascii() w/ clarification            01/01/70 00:00      
   toascii not what you want            01/01/70 00:00      
      Ah yes.....makes sense            01/01/70 00:00      
         C does know ASCII            01/01/70 00:00      
            the final result:            01/01/70 00:00      
               That is a LOT of code            01/01/70 00:00      
                  It won't compile in its state because...            01/01/70 00:00      
               Grossly inefficient!            01/01/70 00:00      
                  A small trick            01/01/70 00:00      
                     small trick is cool.....            01/01/70 00:00      
                        Same as Neil's            01/01/70 00:00      
                           Ah makes sense.....            01/01/70 00:00      
                              You can still do better            01/01/70 00:00      
                                 LOL....Russ.......LOL            01/01/70 00:00      
                                    sprintf()            01/01/70 00:00      
                                       I had you at <>            01/01/70 00:00      
                                          So why not sprintf()?            01/01/70 00:00      
                                             You are right......I did say that            01/01/70 00:00      
                        How the small trick works            01/01/70 00:00      
                           Is it worth it?            01/01/70 00:00      
                              Same assembly generated for me            01/01/70 00:00      
                           You said index.....click click....very nice            01/01/70 00:00      
                              fast (sic?) lookup table            01/01/70 00:00      
                                 Faster? Probably not.            01/01/70 00:00      
               What's in a name?            01/01/70 00:00      
                  true.....but at this point.......            01/01/70 00:00      
                     Tricks and treats            01/01/70 00:00      
                     there is no time lost by doing it right            01/01/70 00:00      
                        You guys are completely right,            01/01/70 00:00      
                           the very simple way to (almost) do it right            01/01/70 00:00      
                           For the sake of learning            01/01/70 00:00      
                              Good point            01/01/70 00:00      
   UART doesn't know ASCII            01/01/70 00:00      
      Good point....but            01/01/70 00:00      
   Unhelpful documentation            01/01/70 00:00      

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