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???
05/09/08 11:34
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#154618 - there is no time lost by doing it right
Responding to: ???'s previous message
My project scope is a lot larger than to do a complete perfect naming convention......I still have to relay the board for revision 2 in which this whole function has to be written. ....
Maybe, just maybe, if I ever get "a break", I'll go back and deal with it.....but right now.....I just need to get from point A to D and name falls under point Z in the scope of the project.....:)


I just went through the "we need this for the show" (i.e. an unmoveable desdline) and had enormous trouble getting my coworkers to do 'regular' instead of 'hurry' work.

I have missed more deadlines by hurrying and then getting lost in the result. than i have missed by staying "slow and steady".

there is no time lost by doing it right, even if that means twice as much typing There is enormous time gained when the code you are debugging is done right.

Erik

List of 35 messages in thread
TopicAuthorDate
Problem with the toascii() w/ clarification            01/01/70 00:00      
   toascii not what you want            01/01/70 00:00      
      Ah yes.....makes sense            01/01/70 00:00      
         C does know ASCII            01/01/70 00:00      
            the final result:            01/01/70 00:00      
               That is a LOT of code            01/01/70 00:00      
                  It won't compile in its state because...            01/01/70 00:00      
               Grossly inefficient!            01/01/70 00:00      
                  A small trick            01/01/70 00:00      
                     small trick is cool.....            01/01/70 00:00      
                        Same as Neil's            01/01/70 00:00      
                           Ah makes sense.....            01/01/70 00:00      
                              You can still do better            01/01/70 00:00      
                                 LOL....Russ.......LOL            01/01/70 00:00      
                                    sprintf()            01/01/70 00:00      
                                       I had you at <>            01/01/70 00:00      
                                          So why not sprintf()?            01/01/70 00:00      
                                             You are right......I did say that            01/01/70 00:00      
                        How the small trick works            01/01/70 00:00      
                           Is it worth it?            01/01/70 00:00      
                              Same assembly generated for me            01/01/70 00:00      
                           You said index.....click click....very nice            01/01/70 00:00      
                              fast (sic?) lookup table            01/01/70 00:00      
                                 Faster? Probably not.            01/01/70 00:00      
               What's in a name?            01/01/70 00:00      
                  true.....but at this point.......            01/01/70 00:00      
                     Tricks and treats            01/01/70 00:00      
                     there is no time lost by doing it right            01/01/70 00:00      
                        You guys are completely right,            01/01/70 00:00      
                           the very simple way to (almost) do it right            01/01/70 00:00      
                           For the sake of learning            01/01/70 00:00      
                              Good point            01/01/70 00:00      
   UART doesn't know ASCII            01/01/70 00:00      
      Good point....but            01/01/70 00:00      
   Unhelpful documentation            01/01/70 00:00      

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