| ??? 01/28/08 17:38 Read: times |
#150016 - hard work Responding to: ???'s previous message |
Hard work is hard. Harder work is worse. This has no relation to what the work actually is. So I see no apples-oranges problem here.
It might take a day to dig a hole. It might take a year to build a house. Totally different but still one is harder (takes longer, requires more thinking) than the other. |
| Topic | Author | Date |
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| Tools in Assem | 01/01/70 00:00 | |
| Repeated tasks | 01/01/70 00:00 | |
| mSec Clock Tick, off a timer interrupt | 01/01/70 00:00 | |
| CodeArchitect | 01/01/70 00:00 | |
| C runtime initializer tool | 01/01/70 00:00 | |
| Generate Skeleton C code | 01/01/70 00:00 | |
| biggest problem vs. nightmare | 01/01/70 00:00 | |
| i think oranges and apples | 01/01/70 00:00 | |
| it's the other way round | 01/01/70 00:00 | |
| re SILabs | 01/01/70 00:00 | |
| done | 01/01/70 00:00 | |
| a general note on stuff like this | 01/01/70 00:00 | |
| you missed the point | 01/01/70 00:00 | |
| misunderstanding squared | 01/01/70 00:00 | |
| of course it does ... | 01/01/70 00:00 | |
| Too much like hard work | 01/01/70 00:00 | |
| a most hnorable 'like' | 01/01/70 00:00 | |
| OOPS a doublr | 01/01/70 00:00 | |
| hard work | 01/01/70 00:00 | |
| Assembly programmers not the worst | 01/01/70 00:00 | |
| Another Example | 01/01/70 00:00 | |
| neighbours | 01/01/70 00:00 | |
| Code Architect | 01/01/70 00:00 | |
options are good | 01/01/70 00:00 |



