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???
06/03/05 18:54
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Msg Score: -1
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#94301 - TEA
Hi, I need to use the TEA Encryption method with uvision 3. The program works fine with other PC compilers, meaning that it enciphers and deciphers properly. I tried it with uvision 3, but it does not give the right result. The output deciphered data is not same as the raw (before encipher data). What could I be missing...#include directives? Which are normally needed? I have these included:

#include <Reg932.h>
#include <stdio.h>
#include <String.h>
#include <math.h>
#include <stdlib.h>

What else do I need?

Thanks

List of 30 messages in thread
TopicAuthorDate
TEA            01/01/70 00:00      
   Endianess            01/01/70 00:00      
      Any recommendations?            01/01/70 00:00      
         Assess your requirements            01/01/70 00:00      
         Test vectors            01/01/70 00:00      
      platform-dependent            01/01/70 00:00      
   Why TEA?            01/01/70 00:00      
      Did you Mean DES            01/01/70 00:00      
         Yes, DES            01/01/70 00:00      
            Here it is            01/01/70 00:00      
               It would be better            01/01/70 00:00      
                  Go here!            01/01/70 00:00      
               And what is your result?            01/01/70 00:00      
                  Not right?            01/01/70 00:00      
                     I expected that...            01/01/70 00:00      
                        Here are the results I am gettng            01/01/70 00:00      
                           Michael is right:            01/01/70 00:00      
                              MS Visual C.            01/01/70 00:00      
                           Recipe for success            01/01/70 00:00      
                              problem with "standard implementation"..            01/01/70 00:00      
                                 Example for the user            01/01/70 00:00      
                                    like this?            01/01/70 00:00      
                                       What else?            01/01/70 00:00      
                                          ???            01/01/70 00:00      
                                             I noticed that            01/01/70 00:00      
                                       Statics init to zero            01/01/70 00:00      
               Code Problems            01/01/70 00:00      
   Didn't search first?            01/01/70 00:00      
   It's easy?            01/01/70 00:00      
      Useful fast shift and roll functions            01/01/70 00:00      

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