??? 11/13/06 10:36 Read: times |
#127871 - Wait does not make up Responding to: ???'s previous message |
The wait you implemented orginally used JB P3.1,$ which is a 2 cycle instruction. Even will stay even, odd will stay odd, no matter how many times you stay in this loop.
Now you added an acall delay_ms and have effectively increased the number of cycles which are added each turn and thereby reduced the randomness. Stick to the old plan but divide the number in TL0 by 2. |