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???
02/01/04 22:16
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#63818 - Animations...
Responding to: ???'s previous message
the degree of compression with animation can be improved (or not) accordingly with the kind of graphics used.

what kind of graphics? reducing and/or reusing frames can save a few bytes. will you show rooms where characters appear? you can reduce the detail and yet give MORE information. there is an old Spectrum game (Knigh Lore) that had a maze of hundreds of rooms and fitted on a 48k spectrum. the secret? the rooms were drawn using only details: a set of brick on each screen to make the walls, the frame of a door. user imagination did the rest (and does even today) look some pictures:

http://www.vgmuseum.com/images/01/knight.html

that site has some source code from these 80s games and a few comments on the techniques that may be of help.

http://www.icemark.com/dataformats/

hth

orlando

List of 42 messages in thread
TopicAuthorDate
String Compression Algorthim...            01/01/70 00:00      
   RE: String Compression Algorthim...            01/01/70 00:00      
      RE: String Compression Algorthim...            01/01/70 00:00      
      A more excellent way            01/01/70 00:00      
      creativity or...rehashing an old idea            01/01/70 00:00      
   Alternative approach with Keil            01/01/70 00:00      
      RE: Alternative approach with Keil            01/01/70 00:00      
         RE: Clarification - Alternative approach            01/01/70 00:00      
   RE: String Compression Algorthim...            01/01/70 00:00      
      ROM/RAM; CODE/XDATA            01/01/70 00:00      
         RE: ROM/RAM; CODE/XDATA            01/01/70 00:00      
      RE: String Compression Algorthim...            01/01/70 00:00      
         What MCU?            01/01/70 00:00      
            RE: What MCU?            01/01/70 00:00      
               RE: What MCU?            01/01/70 00:00      
               RE: What MCU?            01/01/70 00:00      
                  RE: What MCU?            01/01/70 00:00      
                     RE: What MCU?            01/01/70 00:00      
               Completely the Wrong MCU!            01/01/70 00:00      
                  RE: Completely the Wrong MCU!            01/01/70 00:00      
                     RE: Completely the Wrong MCU!            01/01/70 00:00      
   RE: String Compression Algorthim...            01/01/70 00:00      
      RE: String Compression Algorthim...            01/01/70 00:00      
         RE: String Compression Algorthim...            01/01/70 00:00      
   RE: String Compression Algorthim...            01/01/70 00:00      
      RE: String Compression Algorthim...            01/01/70 00:00      
         RE: String Compression Algorthim...            01/01/70 00:00      
   Radix-50?            01/01/70 00:00      
      RE: Radix-50?            01/01/70 00:00      
         RE: Radix-50?            01/01/70 00:00      
            Animations...            01/01/70 00:00      
            RE: Radix-50?            01/01/70 00:00      
      RE: Radix-50?            01/01/70 00:00      
         RE: Radix-50?            01/01/70 00:00      
            Another question?            01/01/70 00:00      
               RE: Another question?            01/01/70 00:00      
                  RE: Another question?            01/01/70 00:00      
                     RE: Another question?            01/01/70 00:00      
                        RE: Another question?            01/01/70 00:00      
               RE: Another question?            01/01/70 00:00      
                  interesting for other, but not for Azhar            01/01/70 00:00      
               RE: Another question?            01/01/70 00:00      

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